#ifndef _SE_NATIVESCRIPT_
#define _SE_NATIVESCRIPT_

#include "Scene/Entity.hpp"

#include "Events/Event.hpp"

namespace SE
{
	// TODO: Delay creation.
	class NativeScript
	{
	public:
		virtual void onUpdate(Entity entity, const Double deltaMilliseconds) {}
	};
} // !namespace SE

#endif // !_SE_NATIVESCRIPT_